Wisdom comes from expeience,
And the Truly Wise,
Learns from other's experience.
The Butcher, the Baker, the Candlestick Maker.
In small, isolated villages of Early America there often was one man to fill all those jobs. He was the Mayor, the Sheriff, the Dentist, the Vet, the News Reporter, and even served as the local Lawyer, and Judge.
No one voted him in, nor did they question his authority, nor did they try for his job.
Now, how can this be? And who was this Superman?
He was the town's Mercantile (storekeeper to you and me).
He was educated to one degree or another, owned his own business, and what is more important -- he understood finances and provided the supplies everyone desperately needed.
And he was trusted, though perhaps not always so trust-worthy.
He also bought and sold what the locals (usually uneducated) produced.
The Mercantile was the center of activity.
This is still much the case in Tumbleweed.
In the center of the Tumbleweed Mercantile sets a pot-bellied stove, and around that stove stands or sits the Elders of the town -- the Wisdom of Tumbleweed.
And in the center of this group sits two of the most respected men, playing a game of checkers.
"Game" is a misnomer.
In hunting, "Game" is dead.
In sports, "Game" is war.
On a table "Game" means there is a loser.
When anyone seeks advice, it is to the Checkerboard they go. There they can, and will receive all the advice they can handle. Every conceivable opinion is expressed.
All the Seeker of Knowledge has to do is filter all that information in their own mind, and supply their own conclusion.